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Accessible React controls with a CSS and SVG material engine.

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ContextMenu

An invisible wrapper around arbitrary children (the "source").

import { ContextMenu } from "@liquidify/react/context-menu"

Overview

Basic Context Menu

A focused starting point showing Context Menu with its essential configuration.

API

PropTypeDefaultDescription
aria-labelstring | undefined—Accessible name of the panel (`role="menu"`). Defaults to `"Context menu"`.
children
required
ReactNode—The source (`children` role: `trigger`) — wrapped invisibly, wired with the three `useLongPress` open gestures.
classNamestring | undefined—Optional additional CSS class merged into the glass surface class. The supported per-instance customisation seam: override any `--lq-*` custom property from this class's CSS — the token cascade the engine reads (ADR-0004). No raw inline style is involved, so this stays ADR-0003 clean.
defaultOpenboolean | undefined—Uncontrolled seed for the open state (default `false`).
items
required
readonly ContextMenuItem[]—The menu's action rows; each carries a stable `id` (§16.6).
labelPropsLabelProps | undefined—Per-instance typography override spread last into every item's label (ADR-0028), applied uniformly over all rows.
material"frosted" | "regular" | "clear" | undefinedenclosing `<Material default>`, else `"regular"`Material of the glass surface — `frosted · regular · clear` (§06). Forwarded to the engine, which resolves the chain `prop ?? <Material default> ?? "regular"`, so a bare surface inherits the enclosing provider default.
onOpenChange((open: boolean) => void) | undefined—Fires with the next open state on every open/close path.
openboolean | undefined—Controlled open state. Passing it switches ContextMenu to controlled mode.
perf"low" | "high" | undefinedderived from `<Backdrop type>`, else `"low"`Perf budget of the glass surface (ADR-0006/0007). Forwarded to the engine as `data-glass-perf`; `"high"` opts this surface into the edge-lensing filter. When omitted, derives from the enclosing `<Backdrop type>` (§04).
placementLogicalSide | undefined—Which side of the source the panel sits on. Forwarded to Popup. Defaults to `"bottom"`.
preview(() => ReactNode) | undefined—Render-prop; when supplied, replaces the lifted source while the menu is open.
refRef<HTMLDivElement> | undefined—Forwarded ref to the rendered element — the component's native root (or the merged child element on a component that opts into {@link SlottableProps}). Generic over `E` (charter `docs/api-conventions.md` §4 rule 1, default `HTMLElement`) so a component with a polymorphic root (Link's navigation / action mode union, Text's `as`) can instantiate the concrete element per variant instead of leaving every consumer with a widened `Ref<HTMLElement>`. A component that does not narrow simply inherits the `HTMLElement` default — source-compatible with every pre-existing non-generic `extends ControlProps`.

Guidelines

Do
  • Use Context Menu when its semantics match the content or action.
  • Keep labels concise, specific, and consistent with the surrounding interface.
  • Test the component with keyboard navigation, zoom, and both color schemes.
Don't
  • Do not use Context Menu as a visual substitute for a different semantic element.
  • Do not rely on color or an icon alone to communicate essential meaning.
  • Do not override the component tokens with fixed values unless the product theme requires it.

Accessibility

ContextMenu supports the documented keyboard interactions below.

Keyboard
  • Press Tab to move focus to the control.
  • Use the control's documented activation keys without trapping focus.
  • Provide an accessible name whenever the visible label is absent.

Tokens

NameValue
--lq-color-action-destructive#ff3b30
--lq-color-label-primary-#000000#ffffff
--lq-context-menu-lift-scale1.05
--lq-context-menu-min-widthcalc(var(--lq-space-48) * 3)
--lq-context-menu-press-durationvar(--lq-duration-lazy)
--lq-duration-0ms80ms120ms150ms250ms350ms500ms
--lq-duration-quick150ms
--lq-easing-cubic-bezier(0.25, 0.1, 0.25, 1)cubic-bezier(0, 0, 0.2, 1)cubic-bezier(0.4, 0, 1, 1)cubic-bezier(0.175, 0.885, 0.32, 1.275)cubic-bezier(0.25, 0.46, 0.45, 0.94)
--lq-easing-standardcubic-bezier(0.25, 0.1, 0.25, 1)
--lq-font-size-body0.8125rem
--lq-glass-440.71.15var(--lq-segmented-control-indicator-blur)calc(var(--lq-glass-material-blur) * 8)var(--lq-shadow-presentational)
--lq-popup-1 0.90.9 1
--lq-popup-bloom-scale1 0.90.9 1
--lq-radius-140.875rem
--lq-radius-80.5rem
--lq-shadow-presentationalvar(--lq-shadow-ambient-3)
--lq-space-120.75rem
--lq-space-20.125rem
--lq-space-201.25rem
--lq-space-80.5rem

Key features

  • Liquid material

    Uses Liquidify surfaces and theme-aware design tokens.

  • Layer aware

    Coordinates presentation, focus, and dismissal in an overlay layer.

  • Accessible by default

    Preserves semantic structure, focus visibility, and assistive-technology state.

Resources

  • Source
  • Markdown
  • JSON
  • Storybook
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