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Accessible React controls with a CSS and SVG material engine.

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Browse the public controls by interaction purpose. Every result links to generated API facts, accessibility behavior, source, and exhaustive stories.

Menu

A visible, sizable trigger that, on a plain click/tap, presents a Liquid Glass popover of command rows — with labelled and unlabeled sections, leading icons, a destructive role, and drill-in submenus.

import { Menu } from "@liquidify/react/menu"

Overview

Basic Menu

A focused starting point showing Menu with its essential configuration.

API

PropTypeDefaultDescription
aria-labelstring | undefined—Accessible name of the panel (`role="menu"`). Defaults to the trigger's accessible name.
classNamestring | undefined—Optional additional CSS class merged into the glass surface class. The supported per-instance customisation seam: override any `--lq-*` custom property from this class's CSS — the token cascade the engine reads (ADR-0004). No raw inline style is involved, so this stays ADR-0003 clean.
defaultOpenboolean | undefinedfalseUncontrolled seed for the open state.
disabledboolean | undefined—Whole-control disable: desaturates the trigger, `aria-disabled` + `data-disabled`, removed from tab order, cannot open.
iconReactNode—Optional leading icon in the trigger's reserved gutter, `aria-hidden`.
itemsreadonly MenuNode[] | undefined—The declarative command tree; each node carries a required stable `id` (§16.6).
label
required
ReactNode—Fixed trigger text/content (the SwiftUI `Menu(_ title:, content:)` analogue) — NOT a current-value display.
labelPropsLabelProps | undefined—Per-instance typography override spread last into every row's label (ADR-0028).
onOpenChange((open: boolean) => void) | undefined—Fires with the next open state on every open/close path.
openboolean | undefined—Controlled open state. Passing it switches Menu to controlled mode.
placementLogicalSide | undefined—Which side of the trigger the panel sits on. Forwarded to Popup.
refRef<HTMLButtonElement> | undefined—Forwarded ref to the rendered element — the component's native root (or the merged child element on a component that opts into {@link SlottableProps}). Generic over `E` (charter `docs/api-conventions.md` §4 rule 1, default `HTMLElement`) so a component with a polymorphic root (Link's navigation / action mode union, Text's `as`) can instantiate the concrete element per variant instead of leaving every consumer with a widened `Ref<HTMLElement>`. A component that does not narrow simply inherits the `HTMLElement` default — source-compatible with every pre-existing non-generic `extends ControlProps`.
sizeMenuSize | undefinedregularSize of the `style="button"` trigger capsule (the SwiftUI `.controlSize(_:)` analogue). `mini` / `large` / `xlarge` are deferred — no authentic reference frame (spec `## Out of scope`).
style"menu" | "button" | undefinedmenuVisual style of the trigger. `"menu"` (default) is a plain accent-text trigger with no chrome at rest (`.menuStyle(.automatic)` analogue); `"button"` is a `size`-scaled glass-capsule trigger (`.menuStyle(.button)` analogue).

Guidelines

Do
  • Use Menu when its semantics match the content or action.
  • Keep labels concise, specific, and consistent with the surrounding interface.
  • Test the component with keyboard navigation, zoom, and both color schemes.
Don't
  • Do not use Menu as a visual substitute for a different semantic element.
  • Do not rely on color or an icon alone to communicate essential meaning.
  • Do not override the component tokens with fixed values unless the product theme requires it.

Accessibility

Menu supports the documented keyboard interactions below.

Keyboard
  • Press Tab to move focus to the control.
  • Use the control's documented activation keys without trapping focus.
  • Provide an accessible name whenever the visible label is absent.

Tokens

NameValue
--lq-color-accent#007aff
--lq-color-action-destructive#ff3b30
--lq-color-label-primary-#000000#ffffff
--lq-color-label-secondaryComponent-defined value
--lq-color-separatorrgba(60, 60, 67, 0.14)
--lq-duration-0ms80ms120ms150ms250ms350ms500ms
--lq-duration-quick150ms
--lq-easing-cubic-bezier(0.25, 0.1, 0.25, 1)cubic-bezier(0, 0, 0.2, 1)cubic-bezier(0.4, 0, 1, 1)cubic-bezier(0.175, 0.885, 0.32, 1.275)cubic-bezier(0.25, 0.46, 0.45, 0.94)
--lq-easing-standardcubic-bezier(0.25, 0.1, 0.25, 1)
--lq-font-size-body0.8125rem
--lq-glass-440.71.15var(--lq-segmented-control-indicator-blur)calc(var(--lq-glass-material-blur) * 8)var(--lq-shadow-presentational)
--lq-glass-elevation
--lq-hit-target-touch2.75rem
--lq-menu-min-widthcalc(var(--lq-space-48) * 3)
--lq-menu-padvar(--lq-space-8)var(--lq-space-4)var(--lq-space-12)
--lq-opacity-muted0.4
--lq-popup-1 0.90.9 1
--lq-radius-140.875rem
--lq-radius-80.5rem
--lq-radius-pill9999rem
--lq-shadow-interactive-idle
--lq-shadow-presentationalvar(--lq-shadow-ambient-3)
--lq-space-120.75rem
--lq-space-20.125rem
--lq-space-201.25rem
--lq-space-80.5rem

Key features

  • Liquid material

    Uses Liquidify surfaces and theme-aware design tokens.

  • Layer aware

    Coordinates presentation, focus, and dismissal in an overlay layer.

  • Accessible by default

    Preserves semantic structure, focus visibility, and assistive-technology state.

Resources

  • Source
  • Markdown
  • JSON
  • Storybook
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