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Accessible React controls with a CSS and SVG material engine.

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Browse the public controls by interaction purpose. Every result links to generated API facts, accessibility behavior, source, and exhaustive stories.

Tooltip

A short glass label that floats next to a trigger while the pointer hovers it or the trigger holds keyboard focus, describing that trigger — the web analogue of SwiftUI's .help(:) (macOS / iPadOS-with-pointer) and UIKit's UIToolTipInteraction (iPadOS 16+).

import { Tooltip } from "@liquidify/react/tooltip"

Overview

Basic Tooltip

A focused starting point showing Tooltip with its essential configuration.

API

PropTypeDefaultDescription
alignTooltipAlign | undefinedcenterCross-axis alignment of the panel against the trigger.
aria-labelstring | undefined—Accessible name of the panel itself, if needed beyond `aria-describedby`.
aria-labelledbystring | undefined—Id of the element labelling the panel.
classNamestring | undefined—Optional additional CSS class merged into the glass surface class. The supported per-instance customisation seam: override any `--lq-*` custom property from this class's CSS — the token cascade the engine reads (ADR-0004). No raw inline style is involved, so this stays ADR-0003 clean.
defaultOpenboolean | undefinedfalseUncontrolled seed for the open state.
delaynumber | undefined{@link DEFAULT_TOOLTIP_DELAY_MS }Hover-open delay in milliseconds; keyboard focus opens immediately.
label
required
ReactNode—The tooltip's short text body — mirrors `.help`'s single text argument.
material"frosted" | "regular" | "clear" | undefinedenclosing `<Material default>`, else `"regular"`Material of the glass surface — `frosted · regular · clear` (§06). Forwarded to the engine, which resolves the chain `prop ?? <Material default> ?? "regular"`, so a bare surface inherits the enclosing provider default.
onOpenChange((open: boolean) => void) | undefined—Fires with the next boolean on every show/hide path.
openboolean | undefined—Controlled open state.
perf"low" | "high" | undefinedderived from `<Backdrop type>`, else `"low"`Perf budget of the glass surface (ADR-0006/0007). Forwarded to the engine as `data-glass-perf`; `"high"` opts this surface into the edge-lensing filter. When omitted, derives from the enclosing `<Backdrop type>` (§04).
placementTooltipPlacement | undefinedtopWhich trigger edge the panel sits on (forwarded to `Popup`).
refRef<HTMLDivElement> | undefined—Forwarded ref to the rendered element — the component's native root (or the merged child element on a component that opts into {@link SlottableProps}). Generic over `E` (charter `docs/api-conventions.md` §4 rule 1, default `HTMLElement`) so a component with a polymorphic root (Link's navigation / action mode union, Text's `as`) can instantiate the concrete element per variant instead of leaving every consumer with a widened `Ref<HTMLElement>`. A component that does not narrow simply inherits the `HTMLElement` default — source-compatible with every pre-existing non-generic `extends ControlProps`.
trigger
required
ReactNode—The anchored trigger element, merged via `Popup.Trigger asChild`.

Guidelines

Do
  • Use Tooltip when its semantics match the content or action.
  • Keep labels concise, specific, and consistent with the surrounding interface.
  • Test the component with keyboard navigation, zoom, and both color schemes.
Don't
  • Do not use Tooltip as a visual substitute for a different semantic element.
  • Do not rely on color or an icon alone to communicate essential meaning.
  • Do not override the component tokens with fixed values unless the product theme requires it.

Accessibility

Tooltip supports the documented keyboard interactions below.

Keyboard
  • Press Tab to move focus to the control.
  • Use the control's documented activation keys without trapping focus.
  • Provide an accessible name whenever the visible label is absent.

Tokens

NameValue
--lq-color-label-primary-#000000#ffffff
--lq-duration-0ms80ms120ms150ms250ms350ms500ms
--lq-easing-cubic-bezier(0.25, 0.1, 0.25, 1)cubic-bezier(0, 0, 0.2, 1)cubic-bezier(0.4, 0, 1, 1)cubic-bezier(0.175, 0.885, 0.32, 1.275)cubic-bezier(0.25, 0.46, 0.45, 0.94)
--lq-glass-440.71.15var(--lq-segmented-control-indicator-blur)calc(var(--lq-glass-material-blur) * 8)var(--lq-shadow-presentational)
--lq-hit-target-touch2.75rem
--lq-popup-1 0.90.9 1
--lq-popup-xComponent-defined value
--lq-popup-yComponent-defined value
--lq-radius-0.25rem0.375rem0.5rem0.625rem0.875rem1.125rem1.375rem9999rem
--lq-tooltip-delayComponent-defined value
--lq-tooltip-max-widthComponent-defined value
--lq-tooltip-padComponent-defined value

Key features

  • Liquid material

    Uses Liquidify surfaces and theme-aware design tokens.

  • Layer aware

    Coordinates presentation, focus, and dismissal in an overlay layer.

  • Accessible by default

    Preserves semantic structure, focus visibility, and assistive-technology state.

Resources

  • Source
  • Markdown
  • JSON
  • Storybook
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